ROYALEMSTER
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BOTTLE
Practice · 19.08.
0
PRACTICE · 19.08. · attempt 1
sprintattempt 160 s

BOTTLE

Bottle flipper · Timing
  1. Drag UP anywhere and release to flip the bottle
  2. Longer drag = further · sideways drag = more spin (hold still or Space to charge, ← → to trim)
  3. Land it flat: the ghost bottle shows how it will be standing
  4. On its cap = +3 · two full turns = +2 · a tip costs 0.75 s
Just you and the course. Race the leader or your best run whenever you want.
Guest practice: you get the verdict, an account puts it on the board.