BRICKS
Practice · 21.08.
0
PRACTICE · 21.08. · attempt 1
sprintattempt 160seconds
BRICKS
The edge of the paddle is the aim. Clear the wall.
- Drag anywhere to move the paddle (← → keys)
- Tap to launch. Where the ball hits the paddle is where it goes
- The lit brick is the TARGET: +12, and a new one lights at once
- Top rows pay more. Steel bricks take two hits and pay double
- Catch the capsules: cyan widens the paddle, gold splits the ball
- Five returns without a loss steps the multiplier, up to x5
- Everything pays DOUBLE while two balls are live
- Clear the wall for +60 and a denser one. Losing the last ball costs 0.75 s
Just you and the course. Race the leader or your best run whenever you want.
Guest practice: you get the verdict, an account puts it on the board.